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@ -1222,3 +1222,49 @@ func TestSnapshotAllCrash2D(t *testing.T) {
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}
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cfg.end()
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}
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// do servers correctly initialize their in-memory copy of the snapshot, making
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// sure that future writes to persistent state don't lose state?
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func TestSnapshotInit2D(t *testing.T) {
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servers := 3
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cfg := make_config(t, servers, false, true)
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defer cfg.cleanup()
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cfg.begin("Test (2D): snapshot initialization after crash")
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cfg.one(rand.Int(), servers, true)
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// enough ops to make a snapshot
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nn := SnapShotInterval + 1
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for i := 0; i < nn; i++ {
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cfg.one(rand.Int(), servers, true)
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}
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// crash all
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for i := 0; i < servers; i++ {
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cfg.crash1(i)
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}
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// revive all
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for i := 0; i < servers; i++ {
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cfg.start1(i, cfg.applierSnap)
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cfg.connect(i)
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}
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// a single op, to get something to be written back to persistent storage.
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cfg.one(rand.Int(), servers, true)
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// crash all
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for i := 0; i < servers; i++ {
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cfg.crash1(i)
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}
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// revive all
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for i := 0; i < servers; i++ {
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cfg.start1(i, cfg.applierSnap)
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cfg.connect(i)
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}
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// do another op to trigger potential bug
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cfg.one(rand.Int(), servers, true)
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cfg.end()
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}
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