* make astro-root uids unique * Move Astro to Vite * Update tests * More test improvements * fred fixes * Update compiler, improve tests * Fix runtime, improve code frame * Add Markdown support * Tycho fixes * Fred fixes part 2 * Throw Error for WIP Features * Improve testing suite * Allow users to pass config to Vite * Fix npm install (#1407) * Automate publish on merge (#1408) * Add NPM_TOKEN to publish script (#1409) * Create .npmrc * Clean up astro deps (#1411) * Use new renderers (#1412) * feat: update compiler (#1421) * Try mocha/chai test runners (#1418) * Try mocha/chai test runners * Disable failing smoke test for now Will revert when next can build docs * Enable mocha in parallel mode * Remove warning * Update docs * Fix Windows bug * Fix internal imports * Fix styles * Fix CI release on merge to next (#1427) * Fix logger locale parsing (#1439) * fix(logger): locale parsing * Fixed issue of compiler crash when "c" locale was encountered * Return default locale if parsed locale is less than 2 chars long * chore: add changeset * Apply changes from #1387 * Add back in support for children (#1486) * Add back in support for children * Be more careful * Enables most slot tests (#1494) * Enables most slot tests * Use spreadAttributes * Add hydration to Solid renderer (#1479) (#1495) * feat: add hydration to Solid renderer * fix: intersection observer, move script to the end Co-authored-by: Ryan Carniato <ryansolid@gmail.com> * [next] support Astro.slots API (#1516) * [next] Support for custom elements (#1528) * [next] Support for custom elements * Fix eslint errors * eslint again * [next] Fix Astro.fetchContent (#1480) * fix Astro.fetchContent * fix(fetchContent): cast type Co-authored-by: Nate Moore <nate@skypack.dev> * Move hydration to the compiler (#1547) * Move hydration to the compiler * Move extracting url, export to util fn * Brings back astro-dynamic tests (#1548) * Implements top-level Astro + Astro.resolve (#1556) * Implements top-level Astro + Astro.resolve * Fix linting * [next] Update renderers (#1509) * chore: update vite * fix(renderers): point renderers to resolved server/client entrypoints * Chore: Enable more tests with new compiler changes (#1558) * [Next] `fetch` support (#1563) * fix: polyfill fetch in every ssr scenario * test(fetch): update fetch tests * docs: update data fetching guide to remove caveats about `fetch` and isomorphic usage * refactor: update regex for clarity * Restructure (#1569) * Upgrade to @astrojs/compiler 0.2.0 (#1584) * Use Vite fork (#1585) * Use Vite fork * Fix linting * Move Vite to vendor/ and add a license * Fix linting * Include the dist folder * Update files config * Markdown compilation (#1593) * Markdown compilation * remove debugger * Gets lit hydration working (#1595) * Gets Astro.fetchContent compilation to work (#1596) * Gets Astro.fetchContent compilation to work This fixes Astro.fetchContent so that we handle esbuild transforming the name of the nested Astro call. * Remove debugging * Update the tests * Remove another debugger * Update Vite to latest (#1597) * Add Prism syntax highlighting (#1598) * Scoped styles with markdown (#1599) * Bugfix: fix getStaticPaths() cache miss (#1602) * Fix build order (#1609) * Bugfix: restore build to get all paths earlier, when build. Same as main. * Also re-add timings * [next] blog example fully working (#1610) * Add environment variables docs (Closes #873) (#1587) * Added environment variables docs (Closes #873) * Fixed prefix * Remove numbered comments (#1611) * Chore: remove numbered comments * Clean up block comments * comment style fixes (#1614) * [next] Upgrade compiler (#1619) * [next] Upgrade compiler * Upgrade to latest compiler * Fix the path to global css * Removed debugger * feat: add fragment support to vite-plugin-astro (#1600) * [next] fix `.tsx` handling (#1620) * fix: support tsx in JSX plugin * fix: preserve JSX via esbuild, only use Babel for JSX compilation * fix: handle upcoming Vite API for `ssr` flag * [next] Add CSS preprocessing (#1589) * Add concept for style support in Astro * Update style preprocessor to use new compiler * fix: massage preprocessStyle type * fix: @astrojs/compiler types Co-authored-by: Nate Moore <nate@skypack.dev> * fix issues in blog-multiple-authors (#1621) * Move Sass to deps (#1622) * Update renderer API for Vite (#1623) * Update renderer API for Vite * Fix lit-element tests * Clean up comments * Throw friendly error if renderer provides viteConfig in a bad format * Fix changesets (#1628) * Remove cheerio scanning from build stats (#1629) * Minor change to jsxTransformOptions, update Renderer API docs (#1630) * [next] docs example fully working (#1627) * [next] docs example fully working * Upgrade compiler to unlock docs * Add `class:list` directive (#1612) * Add support for class:list directive The `class:list` directive serializes an expression of css class names. For React components, `className:list` is also supported. * Remove `className` support and React tests * Add tests for the absence of omitted classes * fix: `define:vars` scoping for styles (#1632) * feat: fix Debug component (#1633) * [next] Fix `<Markdown>` component (#1631) * fix: cleanup issues with <Markdown> component * fix: fix `content` usage with Markdown * [next] Fix `<Code>` component (#1635) * fix: enable Code component * test: update expect to chai format * Fixes solid (#1634) * Fixes solid * Rename the test * Rebase with next * Skip solid test for now * Add support for markdown plugins (#1650) * Fix broken next release (#1652) * Prevent passing to Svelte components * Prevent passing class to Vue components * Add CSS injection, fix portfolio example (#1648) * Fix portfolio example * Add .pcss extension * Update load ssr opts * Update packages/astro/src/runtime/server/index.ts Co-authored-by: Jonathan Neal <jonathantneal@hotmail.com> Co-authored-by: Nate Moore <natemoo-re@users.noreply.github.com> Co-authored-by: Jonathan Neal <jonathantneal@hotmail.com> * Fixes external HMR (#1654) * Upgrade compiler version (#1655) Fixes docs and blog examples * Resolve renderers relative to the projectRoot (#1659) * Template fixes (#1656) * fix: dedupe hashes for identical islands (#1660) * fix: scope `define:vars` to `:root` for `<style global>` (#1663) * chore: update compiler to latest (#1664) * [next] fix island hydration inside of `<Markdown>` (#1665) * fix: create rehype plugin to smooth over island hydration bugs * refactor: remove debug code * chore: explain need for `rehypeIslands` * Bugfix: renderer-lit missing files on npm (#1669) * Force Vite to rebuild dependencies (#1670) * [next] Add `preact/compat` renderer (#1668) * feat: add preact/compat entry for `@astrojs/renderer-preact` * Update index.js * Bugfix: plugin-astro-fetch tries to append node-fetch to node-fetch (#1671) * Fix Vite race condition (#1674) * Fix with-nanostore deps (#1675) Adds missing Solid renderer * [next] Fix `resolveDependency` on Windows (#1666) * fix: Windows issue with resolveDependency util * chore: add comment * Update CONTRIBUTING.md (#1677) * Prevent scanning a user's deps (#1678) * Prevent scanning a user's deps * Remove unused things * remove unused util * Adding a changeset for the remark plugin * Config changes needed for stater template (#1680) This does 2 things: 1. Adds prismjs as a dep. 2. Adds shiki as an external. * Next bugs (#1681) * fix(#1679): hoisted <script> rendering * fix(#1679): do not print global for styles, but do for scripts * fix: update ObjectSet implementation * fix: dedupe elements in sets * [next] update compiler (#1683) * chore: update compiler * chore: update compiler (again) * Fix Astro HMR bottleneck (#1684) * Bugfix: JSX renderers can be declared in any order (#1686) * chore: update compiler (#1690) * Exclude lit-server from being optimized (#1691) This should get the lit example working from `npm`. * fix: exclude all renderer server entrypoints (#1692) * chore: update compiler (#1705) * fix: do not crash when Markdown has no content (#1702) * feat: improve support for third-party React packages (#1701) * Remove prism warning when no language is provided (#1703) * Remove prism warning when no language is provided * Add the plaintext language instead * retry deploy * chore: enter prerelease mode under `next` (#1707) * Updates to the changesets (#1708) * Updates to the changesets * Adds a changeset for astro-prism Co-authored-by: Fred K. Schott <fkschott@gmail.com> Co-authored-by: Nate Moore <nate@skypack.dev> Co-authored-by: Nate Moore <natemoo-re@users.noreply.github.com> Co-authored-by: Pranav Karawale <52596591+obnoxiousnerd@users.noreply.github.com> Co-authored-by: Matthew Phillips <matthew@skypack.dev> Co-authored-by: Matthew Phillips <matthew@matthewphillips.info> Co-authored-by: Ryan Carniato <ryansolid@gmail.com> Co-authored-by: AsyncBanana <58297401+AsyncBanana@users.noreply.github.com> Co-authored-by: Jonathan Neal <jonathantneal@hotmail.com>
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Contributor Manual
We welcome contributions of any size and skill level. As an open source project, we believe in giving back to our contributors and are happy to help with guidance on PRs, technical writing, and turning any feature idea into a reality.
Tip for new contributors: Take a look at https://github.com/firstcontributions/first-contributions for helpful information on contributing
Quick Guide
Prerequisite
node: "^12.20.0 || ^14.13.1 || >=16.0.0"
yarn: "^1.22.10"
# otherwise, your build will fail
Setting up your local repo
Astro uses yarn workspaces, so you should always run yarn install
from the top-level project directory. running yarn install
in the top-level project root will install dependencies for astro
, www
, docs
, and every package in the repo.
git clone && cd ...
yarn install
yarn build:all
Development
# starts a file-watching, live-reloading dev script for active development
yarn dev
# build the entire project, one time.
yarn build
Debugging Vite
You can debug vite by prefixing any command with DEBUG
like so:
DEBUG=vite:* astro dev # debug everything in Vite
DEBUG=vite:[name] astro dev # debug specific process, e.g. "vite:deps" or "vite:transform"
Running tests
# run this in the top-level project root to run all tests
yarn test
# run only a few tests, great for working on a single feature
# (example - `yarn test -g "RSS"` runs `astro-rss.test.js`)
yarn test -g "$STRING_MATCH"
Other useful commands
# auto-format the entire project
# (optional - a GitHub Action formats every commit after a PR is merged)
yarn format
# lint the project
# (optional - our linter creates helpful warnings, but not errors.)
yarn lint
Making a Pull Request
When making a pull request, be sure to add a changeset when something has changed with Astro. Non-packages (examples/*
, docs/*
, and www/*
) do not need changesets.
yarn changeset
Running benchmarks
We have benchmarks to keep performance under control. You can run these by running (from the project root):
yarn workspace astro run benchmark
Which will fail if the performance has regressed by 10% or more.
To update the times cd into the packages/astro
folder and run the following:
node test/benchmark/build.bench.js --save
node test/benchmark/dev.bench.js --save
Which will update the build and dev benchmarks.
Code Structure
Server-side rendering (SSR) can be complicated. The Astro package (packages/astro
) is structured in a way to help think about the different systems.
components/
: Built-in components to use in your project (e.g.import Code from 'astro/components/Code.astro'
)src/
: Astro source@types/
: TypeScript types. These are centralized to cut down on circular dependenciescli/
: Code that powers theastro
CLI commandcore/
: Code that executes in the top-level scope (in Node). Within, you’ll find code that powers theastro build
andastro dev
commands, as well as top-level SSR code.runtime/
: Code that executes in different scopes (i.e. not in a pure Node context). You’ll have to think about code differently here.client/
: Code that executes in the browser. Astro’s partial hydration code lives here, and only browser-compatible code can be used.server/
: Code that executes inside Vite’s SSR. Though this is a Node environment inside, this will be executed independently fromcore/
and may have to be structured differently.
vite-plugin-*/
: Any Vite plugins that Astro needs to run. For the most part, these also execute within Vite similar tosrc/runtime/server/
, but it’s also helpful to think about them as independent modules. Note: at the moment these are internal while they’re in development
Thinking about SSR
There are 3 contexts in which code executes:
- Node.js: this code lives in
src/core/
. - Inside Vite: this code lives in
src/runtime/server/
. - In the browser: this code lives in
src/runtime/client/
.
Understanding in which environment code runs, and at which stage in the process, can help clarify thinking about what Astro is doing. It also helps with debugging, for instance, if you’re working within src/core/
, you know that your code isn’t executing within Vite, so you don’t have to debug Vite’s setup. But you will have to debug vite inside runtime/server/
.
Releasing Astro
Note: Only priviledged contributors (L3+) can release new versions of Astro.
The repo is set up with automatic releases, using the changeset GitHub action & bot.
To release a new version of Astro, find the Version Packages
PR, read it over, and merge it.
Releasing PR preview snapshots
Our release tool changeset
has a feature for releasing "snapshot" releases from a PR or custom branch. These are npm package publishes that live temporarily, so that you can give users a way to test a PR before merging. This can be a great way to get early user feedback while still in the PR review process.
To release a snapshot, run the following locally:
# Note: XXX should be a keyword to identify this release. Ex: `--snapshot routing` & `--tag next--routing`
# 1:
yarn changeset version --snapshot XXX
# 2: (Manual) review the diff, and make sure that you're not releasing more than you need to.
git checkout -- examples/ docs/ www/
# 3:
yarn release --tag next--XXX
# 4: (Manual) review the publish, and if you're happy then you can throw out all local changes
git reset --hard
Full documentation: https://github.com/atlassian/changesets/blob/main/docs/snapshot-releases.md
Releasing astro@next
(aka "prerelease mode")
Sometimes, the repo will enter into "prerelease mode". In prerelease mode, our normal release process will publish npm versions under the next
dist-tag, instead of the default latest
tag. We do this from time-to-time to test large features before sharing them with the larger Astro audience.
While in prerelease mode, follow the normal release process to release astro@next
instead of astro@latest
. To release astro@latest
instead, see Releasing astro@latest
while in prerelease mode.
Full documentation: https://github.com/atlassian/changesets/blob/main/docs/prereleases.md
Entering prerelease mode
If you have gotten permission from the core contributors, you can enter into prerelease mode by following the following steps:
- Run:
yarn changeset pre enter next
in the project root - Create a new PR from the changes created by this command
- Review, approve, and more the PR to enter prerelease mode.
- If successful, The "Version Packages" PR (if one exists) will now say "Version Packages (next)".
Exiting prerelease mode
Exiting prerelease mode should happen once an experimental release is ready to go from npm install astro@next
to npm install astro
. Only a core contributor run these steps. These steps should be run before
- Run:
yarn changeset pre exit
in the project root - Create a new PR from the changes created by this command.
- Review, approve, and more the PR to enter prerelease mode.
- If successful, The "Version Packages (next)" PR (if one exists) will now say "Version Packages".
Releasing astro@latest
while in prerelease mode
When in prerelease mode, the automatic PR release process will no longer release astro@latest
, and will instead release astro@next
. That means that releasing to latest
becomes a manual process. To release latest manually while in prerelease mode:
- In the code snippets below, replace
0.X
with your version (ex:0.18
,release/0.18
, etc.). - Create a new
release/0.X
branch, if none exists. - Point
release/0.X
to the latest commit for thev0.X
version. git cherry-pick
commits frommain
, as needed.- Make sure that all changesets for the new release are included. You can create some manually (via
yarn changeset
) if needed. - Run
yarn changeset version
to create your new release. - Run
yarn release
to publish your new release. - Run
git push && git push --tags
to push your new release to GitHub. - Run
git push release/0.X:latest
to push your release branch tolatest
. This will trigger an update to the docs site, the www site, etc. - Go to https://github.com/snowpackjs/astro/releases/new and create a new release. Copy the new changelog entry from https://github.com/snowpackjs/astro/blob/latest/packages/astro/CHANGELOG.md.
- Post in Discord #announcements channel, if needed!
Translations
Help us translate docs.astro.build into as many languages as possible! This can be a great way to get involved with open source development without having to code.
Our translation process is loosely based off of MDN.
Important: Beta Status
Astro is changing quickly, and so are the docs. We cannot translate too many pages until Astro is closer to a v1.0.0 release candidate. To start, do not translate more than the "getting started" page. Once we are closer to a v1.0.0 release candidate, we will begin translating all pages.
Tier 1: Priority Languages
Tier 1 languages are considered a top priority for Astro documentation. The docs site should be fully translated into these languages, and reasonably kept up-to-date:
- Simplified Chinese (zh-CN)
- Traditional Chinese (zh-TW)
- French (fr)
- Japanese (ja)
We are always looking for people to help us with these translations. If you are interested in getting involved, please reach out to us on Discord in the i18n
channel.
Tier 2 Languages
All other languages are considered Tier 2. Tier 2 language translations are driven by the community, with support from core maintainers. If you want to see the Astro docs site translated into a new language, then we need your help to kick off the project!
If you are interested in getting involved, please reach out to us on Discord in the i18n
channel.