This modification was motivated by a bug exposed by tst17 at tests/kernel/type_checker.
metavar_env is now a smart point to metavar_env_cell.
ro_metavar_env is a read-only smart pointer. It is useful to make sure we are using proof_state correctly.
example showing that the approach for caching metavar_env is broken in the type_checker
Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>
The environment object is a "smart-pointer".
Before this commit, the use of "const &" for environment objects was broken.
For example, suppose we have a function f that should not modify the input environment.
Before this commit, its signature would be
void f(environment const & env)
This is broken, f's implementation can easilty convert it to a read-write pointer by using
the copy constructor.
environment rw_env(env);
Now, f can use rw_env to update env.
To fix this issue, we now have ro_environment. It is a shared *const* pointer.
We can convert an environment into a ro_environment, but not the other way around.
ro_environment can also be seen as a form of documentation.
For example, now it is clear that type_inferer is not updating the environment, since its constructor takes a ro_environment.
Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>
This commit allows us to build Lean without the pthread dependency.
It is also useful if we want to implement multi-threading on top of Boost.
Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>
After this commit, a value of type 'expr' cannot be a reference to nullptr.
This commit also fixes several bugs due to the use of 'null' expressions.
TODO: do the same for kernel objects, sexprs, etc.
Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>
I also reduced the stack size to 8 Mb in the tests at tests/lean and tests/lean/slow. The idea is to simulate stackoverflow conditions.
Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>
Proof/Cex builders and tactics implemented in Lua had a "strong reference" to script_state. If they are stored in the Lua state, then we get a cyclic reference.
That is, script_state points to these objects, and they point back to script_state.
To avoid this memory leak, this commit defines a weak reference for script_state objects. The Proof/Cex builders and tactics now store a weak reference to the Lua state.
Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>
For example, after this commit, we can write
simple_tac = REPEAT(ORELSE(imp_tactic, conj_tactic)) .. assumption_tactic
instead of
simple_tac = REPEAT(ORELSE(imp_tactic(), conj_tactic())) .. assumption_tactic()
Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>
This is very important when several Lua tactics are implemented in the
same Lua State object. In this case, even if we use the par
combinator, a Lua tactic will block the other Lua tactics running in
the same Lua State object.
With this commit, a Lua tactic can use yield to allow other tactics
in the same State object to execute.
Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>
Now, it produces the following outcomes:
1- A proof
2- A counterexample
3- A list of (unsolved) final states
Remark: the solve method does not check whether the proof or counterexample is correct.
Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>