Commit graph

17 commits

Author SHA1 Message Date
Leonardo de Moura
ba02132a90 feat(frontends/lean/parser): add command macros
The idea is to allow users to define their own commands using Lua.
The builtin command Find is now written in Lua.
This commit also fixes a bug in the get_formatter() Lua API.
It also adds String arguments to macros.

Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>
2013-12-26 13:00:28 -08:00
Leonardo de Moura
4229e498d2 refactor(kernel/type_checker): combine type_checker and type_inferer into a single class, and avoid code duplication
Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>
2013-12-22 11:51:38 -08:00
Leonardo de Moura
7772c16033 refactor(kernel): add unfold_opaque flag to normalizer, modify how type checker uses the opaque flag, remove hidden_defs, and mark most builtin definitions as opaque
After this commit, in the type checker, when checking convertability, we first compute a normal form without expanding opaque terms.
If the terms are convertible, then we are done, and saved a lot of time by not expanding unnecessary definitions.
If they are not, instead of throwing an error, we try again expanding the opaque terms.
This seems to be the best of both worlds.
The opaque flag is a hint for the type checker, but it would never prevent us from type checking  a valid term.

Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>
2013-12-20 12:47:47 -08:00
Leonardo de Moura
51aee83b70 refactor(kernel/metavar_env): use the same approach used in the class environment in the class metavar_env
This modification was motivated by a bug exposed by tst17 at tests/kernel/type_checker.
metavar_env is now a smart point to metavar_env_cell.
ro_metavar_env is a read-only smart pointer. It is useful to make sure we are using proof_state correctly.

example showing that the approach for caching metavar_env is broken in the type_checker

Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>
2013-12-13 18:59:15 -08:00
Leonardo de Moura
f97c260b0b refactor(kernel/environment): add ro_environment
The environment object is a "smart-pointer".
Before this commit, the use of "const &" for environment objects was broken.
For example, suppose we have a function f that should not modify the input environment.
Before this commit, its signature would be
       void f(environment const & env)
This is broken, f's implementation can easilty convert it to a read-write pointer by using
the copy constructor.
       environment rw_env(env);
Now, f can use rw_env to update env.

To fix this issue, we now have ro_environment. It is a shared *const* pointer.
We can convert an environment into a ro_environment, but not the other way around.

ro_environment can also be seen as a form of documentation.
For example, now it is clear that type_inferer is not updating the environment, since its constructor takes a ro_environment.

Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>
2013-12-12 16:48:34 -08:00
Leonardo de Moura
3457fe5935 chore(kernel): rename read_only_environment and read_write_environment
Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>
2013-12-12 16:48:33 -08:00
Leonardo de Moura
2a80807fef refactor(frontends/lean/pp): replace weak_ref with a strong reference, add new function (lean_formatter) for creating a Lean object formatter in the Lua API
Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>
2013-12-08 17:33:18 -08:00
Leonardo de Moura
340d643d89 fix(library/kernel_bindings): make sure that when a formatter is invoked and it has a reference to an environment object, we get a read-only lock to the environment object
Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>
2013-12-08 16:55:55 -08:00
Leonardo de Moura
04b67f8b14 refactor(kernel/object): remove 'null' object, and operator bool for kernel objects
Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>
2013-12-08 14:37:38 -08:00
Leonardo de Moura
2f88d6710c feat(kernel/expr): add some_expr and none_expr for building values of type optional<expr>
Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>
2013-12-08 10:34:38 -08:00
Leonardo de Moura
3e1fd06903 refactor(kernel/expr): remove 'null' expression, and operator bool for expression
After this commit, a value of type 'expr' cannot be a reference to nullptr.
This commit also fixes several bugs due to the use of 'null' expressions.

TODO: do the same for kernel objects, sexprs, etc.

Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>
2013-12-07 23:21:10 -08:00
Leonardo de Moura
70e06f8e86 feat(library/hidden_defs): hidden definitions are just hints for tactics and solvers
Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>
2013-12-01 10:27:27 -08:00
Leonardo de Moura
a7027a1d00 feat(library/tactic): polish tactic API, and add new example showing how to implement tactics using Lua
Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>
2013-11-30 00:16:39 -08:00
Leonardo de Moura
a9eb2a9307 feat(kernel/builtin): add is_* functions
Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>
2013-11-29 11:35:58 -08:00
Leonardo de Moura
f7e8545e97 refactor(frontends/lua): rename leanlua_state to script_state, and move it to util
This commit also minimizes the dependencies of script_state.

Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>
2013-11-27 14:57:36 -08:00
Leonardo de Moura
a6f6f49b5f refactor(frontends/lua): add lua_migrate_fn, and make copy_values modular
copy_values is not a big if-then-else anymore.
Before this change, whenever we added a new kind of userdata, we would have to update copy_values.

Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>
2013-11-27 10:32:19 -08:00
Leonardo de Moura
956f203a55 refactor(bindings/lua): move Lua bindings to the file associated with them
The directory bindings/lua was getting too big and had too many dependencies.
Moreover, it was getting too painful to edit/maintain two different places.
Now, the bindings for module X are in the directory that defines X.
For example, the bindings for util/name.cpp are located at util/name.cpp.

The only exception is the kernel. We do not want to inflate the kernel
with Lua bindings. The bindings for the kernel classes are located
at bindings/kernel_bindings.

Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>
2013-11-26 19:15:56 -08:00