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2 commits

Author SHA1 Message Date
Leonardo de Moura
450d6a4b1e refactor(util/splay_tree): replace find with splay_find
Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>
2013-12-12 17:27:30 -08:00
Leonardo de Moura
956f203a55 refactor(bindings/lua): move Lua bindings to the file associated with them
The directory bindings/lua was getting too big and had too many dependencies.
Moreover, it was getting too painful to edit/maintain two different places.
Now, the bindings for module X are in the directory that defines X.
For example, the bindings for util/name.cpp are located at util/name.cpp.

The only exception is the kernel. We do not want to inflate the kernel
with Lua bindings. The bindings for the kernel classes are located
at bindings/kernel_bindings.

Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>
2013-11-26 19:15:56 -08:00
Renamed from src/bindings/lua/splay_map.cpp (Browse further)