panorama/src/ui/mod.rs

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Rust
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//! UI library
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use std::io::Stdout;
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use std::mem;
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use std::time::Duration;
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use anyhow::Result;
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use crossterm::{
cursor,
event::{self, Event, KeyCode, KeyEvent},
style, terminal,
};
use tokio::{sync::mpsc, time};
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use tui::{
backend::CrosstermBackend,
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layout::{Constraint, Direction, Layout},
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style::{Color, Modifier, Style},
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text::Spans,
widgets::*,
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Terminal,
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};
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const FRAME_DURATION: Duration = Duration::from_millis(17);
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/// Main entrypoint for the UI
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pub async fn run_ui(mut stdout: Stdout, exit_tx: mpsc::Sender<()>) -> Result<()> {
execute!(stdout, cursor::Hide, terminal::EnterAlternateScreen)?;
terminal::enable_raw_mode()?;
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let backend = CrosstermBackend::new(&mut stdout);
let mut terminal = Terminal::new(backend)?;
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loop {
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terminal.draw(|f| {
let chunks = Layout::default()
.direction(Direction::Vertical)
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.margin(0)
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.constraints([
Constraint::Length(1),
Constraint::Max(5000),
// Constraint::Percentage(10),
// Constraint::Percentage(80),
// Constraint::Percentage(10),
])
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.split(f.size());
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let chunks2 = Layout::default()
.direction(Direction::Horizontal)
.margin(0)
.constraints([
Constraint::Length(20),
Constraint::Max(5000),
//
])
.split(chunks[1]);
// this is the title bar
let titles = vec!["hellosu"].into_iter().map(Spans::from).collect();
let tabs = Tabs::new(titles);
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f.render_widget(tabs, chunks[0]);
// TODO: check active tab
let items = [
ListItem::new("Osu"),
ListItem::new("Game").style(Style::default().add_modifier(Modifier::BOLD)),
];
let dirlist = List::new(items)
.block(Block::default().title("List").borders(Borders::ALL))
.style(Style::default().fg(Color::White))
.highlight_style(Style::default().add_modifier(Modifier::ITALIC))
.highlight_symbol(">>");
f.render_widget(dirlist, chunks2[0]);
let block = Block::default().title("Block").borders(Borders::ALL);
f.render_widget(block, chunks2[1]);
// let block = Block::default().title("Block 2").borders(Borders::ALL);
// f.render_widget(block, chunks[1]);
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})?;
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let event = if event::poll(FRAME_DURATION)? {
let event = event::read()?;
// table.update(&event);
if let Event::Key(KeyEvent {
code: KeyCode::Char('q'),
..
}) = event
{
break;
}
Some(event)
} else {
None
};
// approx 60fps
time::sleep(FRAME_DURATION).await;
// if let Event::Input(input) = events.next()? {
// match input {
// Key::Char('q') => {
// break;
// }
// _ => {}
// }
// }
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}
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mem::drop(terminal);
execute!(
stdout,
style::ResetColor,
cursor::Show,
terminal::LeaveAlternateScreen
)?;
terminal::disable_raw_mode()?;
exit_tx.send(()).await?;
debug!("sent exit");
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Ok(())
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}