2023-04-03 07:56:41 +00:00
|
|
|
// vertex shader template
|
2023-04-04 07:22:46 +00:00
|
|
|
|
|
|
|
#version 150
|
|
|
|
in vec4 vertex_position;
|
|
|
|
in vec4 vertex_color;
|
|
|
|
out vec4 vcolor;
|
|
|
|
uniform mat4 M;
|
|
|
|
|
|
|
|
void main() {
|
|
|
|
gl_Position = M * vertex_position; // update vertex position using M
|
|
|
|
vcolor = vertex_color; // pass vertex color to fragment shader
|
|
|
|
}
|