csci5607/assignment-1b/writeup.md

766 B

geometry output
margin=2cm pdf_document

This project implements a raytracer with Blinn-Phong illumination implemented. The primary formula that is used by this implementation is:

I_{\lambda} = k_a O_{d\lambda} + \sum_{i=1}^{n_\textrm{lights}} \left( IL_{i\lambda} \left[ k_d O_{d\lambda} \textrm{max} { % 0, \overrightarrow{N} \middot \vec{L_i} } \right] \right)

Varying k_a

Varying $k_a${width=240px}

Varying k_d

Varying $k_d${width=240px}

Varying k_s

Varying $k_s${width=240px}

Varying n

Varying $n${width=240px}

Arbitrary Objects

Varying $n${width=240px}