csci5607/assignment-2a/src/vshader2a.glsl
2023-04-03 02:56:41 -05:00

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280 B
GLSL
Executable file

// vertex shader template
#version 150
in vec4 vertex_position;
in vec4 vertex_color;
out vec4 vcolor;
uniform mat4 M;
void main() {
gl_Position = M*vertex_position; // update vertex position using M
vcolor = vertex_color; // pass vertex color to fragment shader
}