lean2/src/bindings/lua/leanlua_state.cpp

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/*
Copyright (c) 2013 Microsoft Corporation. All rights reserved.
Released under Apache 2.0 license as described in the file LICENSE.
Author: Leonardo de Moura
*/
#include <iostream>
#include <mutex>
#include <thread>
#include <string>
#include <lua.hpp>
#include "util/debug.h"
#include "util/exception.h"
#include "util/memory.h"
#include "bindings/lua/leanlua_state.h"
#include "bindings/lua/util.h"
#include "bindings/lua/name.h"
#include "bindings/lua/numerics.h"
#include "bindings/lua/options.h"
#include "bindings/lua/sexpr.h"
#include "bindings/lua/format.h"
#include "bindings/lua/level.h"
#include "bindings/lua/local_context.h"
#include "bindings/lua/expr.h"
#include "bindings/lua/context.h"
#include "bindings/lua/environment.h"
#include "bindings/lua/lean.lua"
extern "C" void * lua_realloc(void *, void * q, size_t, size_t new_size) { return lean::realloc(q, new_size); }
namespace lean {
static void open_state(lua_State * L);
static void open_thread(lua_State * L);
environment & to_environment(lua_State * L, int idx);
static void copy_values(lua_State * src, int first, int last, lua_State * tgt) {
for (int i = first; i <= last; i++) {
if (lua_isstring(src, i)) {
lua_pushfstring(tgt, lua_tostring(src, i));
} else if (lua_isnumber(src, i)) {
lua_pushnumber(tgt, lua_tonumber(src, i));
} else if (lua_isboolean(src, i)) {
lua_pushboolean(tgt, lua_toboolean(src, i));
} else if (is_expr(src, i)) {
push_expr(tgt, to_expr(src, i));
} else if (is_context(src, i)) {
push_context(tgt, to_context(src, i));
} else if (is_environment(src, i)) {
push_environment(tgt, to_environment(src, i));
} else if (is_name(src, i)) {
push_name(tgt, to_name(src, i));
} else if (is_mpz(src, i)) {
push_mpz(tgt, to_mpz(src, i));
} else if (is_mpq(src, i)) {
push_mpq(tgt, to_mpq(src, i));
} else if (is_options(src, i)) {
push_options(tgt, to_options(src, i));
} else if (is_sexpr(src, i)) {
push_sexpr(tgt, to_sexpr(src, i));
} else if (is_format(src, i)) {
push_format(tgt, to_format(src, i));
} else if (is_context_entry(src, i)) {
push_context_entry(tgt, to_context_entry(src, i));
} else if (is_local_context(src, i)) {
push_local_context(tgt, to_local_context(src, i));
} else if (is_local_entry(src, i)) {
push_local_entry(tgt, to_local_entry(src, i));
} else {
throw exception("unsupported value type for inter-State call");
}
}
}
struct leanlua_state::imp {
lua_State * m_state;
std::mutex m_mutex;
imp() {
// TODO(Leo) investigate why TCMALLOC + lua_realloc do not work together
// #ifdef LEAN_USE_LUA_NEWSTATE
#if 0
m_state = lua_newstate(lua_realloc, nullptr);
#else
m_state = luaL_newstate();
#endif
if (m_state == nullptr)
throw exception("fail to create Lua interpreter");
luaL_openlibs(m_state);
open_name(m_state);
open_mpz(m_state);
open_mpq(m_state);
open_options(m_state);
open_sexpr(m_state);
open_format(m_state);
open_level(m_state);
open_local_context(m_state);
open_expr(m_state);
open_context(m_state);
open_environment(m_state);
open_state(m_state);
open_thread(m_state);
dostring(g_leanlua_extra);
}
~imp() {
lua_close(m_state);
}
void dofile(char const * fname) {
std::lock_guard<std::mutex> lock(m_mutex);
::lean::dofile(m_state, fname);
}
void dostring(char const * str) {
std::lock_guard<std::mutex> lock(m_mutex);
::lean::dostring(m_state, str);
}
void dostring(char const * str, environment & env) {
set_environment set(m_state, env);
dostring(str);
}
};
leanlua_state::leanlua_state():
m_ptr(new imp()) {
}
leanlua_state::~leanlua_state() {
}
void leanlua_state::dofile(char const * fname) {
m_ptr->dofile(fname);
}
void leanlua_state::dostring(char const * str) {
m_ptr->dostring(str);
}
void leanlua_state::dostring(char const * str, environment & env) {
m_ptr->dostring(str, env);
}
constexpr char const * state_mt = "state.mt";
bool is_state(lua_State * L, int idx) {
return testudata(L, idx, state_mt);
}
leanlua_state & to_state(lua_State * L, int idx) {
return *static_cast<leanlua_state*>(luaL_checkudata(L, idx, state_mt));
}
int push_state(lua_State * L, leanlua_state const & s) {
void * mem = lua_newuserdata(L, sizeof(leanlua_state));
new (mem) leanlua_state(s);
luaL_getmetatable(L, state_mt);
lua_setmetatable(L, -2);
return 1;
}
static int mk_state(lua_State * L) {
leanlua_state r;
return push_state(L, r);
}
static int state_gc(lua_State * L) {
to_state(L, 1).~leanlua_state();
return 0;
}
int state_dostring(lua_State * L) {
auto S = to_state(L, 1).m_ptr;
char const * script = luaL_checkstring(L, 2);
int first = 3;
int last = lua_gettop(L);
std::lock_guard<std::mutex> lock(S->m_mutex);
int sz_before = lua_gettop(S->m_state);
int result = luaL_loadstring(S->m_state, script);
if (result)
throw lua_exception(lua_tostring(S->m_state, -1));
copy_values(L, first, last, S->m_state);
result = lua_pcall(S->m_state, first > last ? 0 : last - first + 1, LUA_MULTRET, 0);
if (result)
throw lua_exception(lua_tostring(S->m_state, -1));
int sz_after = lua_gettop(S->m_state);
if (sz_after > sz_before) {
copy_values(S->m_state, sz_before + 1, sz_after, L);
lua_pop(S->m_state, sz_after - sz_before);
}
return sz_after - sz_before;
}
static int state_pred(lua_State * L) {
lua_pushboolean(L, is_state(L, 1));
return 1;
}
static const struct luaL_Reg state_m[] = {
{"__gc", state_gc},
{"dostring", safe_function<state_dostring>},
{0, 0}
};
static void open_state(lua_State * L) {
luaL_newmetatable(L, state_mt);
lua_pushvalue(L, -1);
lua_setfield(L, -2, "__index");
setfuncs(L, state_m, 0);
set_global_function<mk_state>(L, "State");
set_global_function<state_pred>(L, "is_State");
}
class leanlua_thread {
leanlua_state m_state;
int m_sz_before;
bool m_error;
std::string m_error_msg;
std::thread m_thread;
public:
leanlua_thread(leanlua_state const & st, int sz_before, int num_args):
m_state(st),
m_sz_before(sz_before),
m_error(false),
m_thread([=]() {
auto S = m_state.m_ptr;
std::lock_guard<std::mutex> lock(S->m_mutex);
int result = lua_pcall(S->m_state, num_args, LUA_MULTRET, 0);
if (result) {
m_error = true;
m_error_msg = lua_tostring(S->m_state, -1);
return;
}
}) {
}
~leanlua_thread() {
if (m_thread.joinable())
m_thread.join();
}
int wait(lua_State * src) {
m_thread.join();
if (m_error)
throw lua_exception(m_error_msg.c_str());
auto S = m_state.m_ptr;
int sz_after = lua_gettop(S->m_state);
if (sz_after > m_sz_before) {
copy_values(S->m_state, m_sz_before + 1, sz_after, src);
lua_pop(S->m_state, sz_after - m_sz_before);
}
return sz_after - m_sz_before;
}
};
constexpr char const * thread_mt = "thread.mt";
bool is_thread(lua_State * L, int idx) {
return testudata(L, idx, thread_mt);
}
leanlua_thread & to_thread(lua_State * L, int idx) {
return *static_cast<leanlua_thread*>(luaL_checkudata(L, idx, thread_mt));
}
int mk_thread(lua_State * L) {
leanlua_state & st = to_state(L, 1);
char const * script = luaL_checkstring(L, 2);
int first = 3;
int last = lua_gettop(L);
int nargs = first > last ? 0 : last - first + 1;
int sz_before;
auto S = st.m_ptr;
{
std::lock_guard<std::mutex> lock(S->m_mutex);
sz_before = lua_gettop(S->m_state);
int result = luaL_loadstring(S->m_state, script);
if (result)
throw lua_exception(lua_tostring(S->m_state, -1));
copy_values(L, first, last, S->m_state);
}
void * mem = lua_newuserdata(L, sizeof(leanlua_thread));
new (mem) leanlua_thread(st, sz_before, nargs);
luaL_getmetatable(L, thread_mt);
lua_setmetatable(L, -2);
return 1;
}
static int thread_gc(lua_State * L) {
to_thread(L, 1).~leanlua_thread();
return 0;
}
static int thread_pred(lua_State * L) {
lua_pushboolean(L, is_thread(L, 1));
return 1;
}
int thread_wait(lua_State * L) {
return to_thread(L, 1).wait(L);
}
static const struct luaL_Reg thread_m[] = {
{"__gc", thread_gc},
{"wait", safe_function<thread_wait>},
{0, 0}
};
static void open_thread(lua_State * L) {
luaL_newmetatable(L, thread_mt);
lua_pushvalue(L, -1);
lua_setfield(L, -2, "__index");
setfuncs(L, thread_m, 0);
set_global_function<mk_thread>(L, "thread");
set_global_function<thread_pred>(L, "is_thread");
}
}