Commit graph

5 commits

Author SHA1 Message Date
Leonardo de Moura
04b67f8b14 refactor(kernel/object): remove 'null' object, and operator bool for kernel objects
Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>
2013-12-08 14:37:38 -08:00
Leonardo de Moura
3e1fd06903 refactor(kernel/expr): remove 'null' expression, and operator bool for expression
After this commit, a value of type 'expr' cannot be a reference to nullptr.
This commit also fixes several bugs due to the use of 'null' expressions.

TODO: do the same for kernel objects, sexprs, etc.

Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>
2013-12-07 23:21:10 -08:00
Leonardo de Moura
70e06f8e86 feat(library/hidden_defs): hidden definitions are just hints for tactics and solvers
Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>
2013-12-01 10:27:27 -08:00
Leonardo de Moura
f7e8545e97 refactor(frontends/lua): rename leanlua_state to script_state, and move it to util
This commit also minimizes the dependencies of script_state.

Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>
2013-11-27 14:57:36 -08:00
Leonardo de Moura
956f203a55 refactor(bindings/lua): move Lua bindings to the file associated with them
The directory bindings/lua was getting too big and had too many dependencies.
Moreover, it was getting too painful to edit/maintain two different places.
Now, the bindings for module X are in the directory that defines X.
For example, the bindings for util/name.cpp are located at util/name.cpp.

The only exception is the kernel. We do not want to inflate the kernel
with Lua bindings. The bindings for the kernel classes are located
at bindings/kernel_bindings.

Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>
2013-11-26 19:15:56 -08:00
Renamed from src/bindings/lua/environment.h (Browse further)