|
62a1e102cd
|
rust
|
2023-04-05 18:53:50 -05:00 |
|
|
d7eb032095
|
Add assignment 2a rust
|
2023-04-05 17:58:00 -05:00 |
|
|
08f9ee167a
|
Finalize
|
2023-04-05 02:08:54 -05:00 |
|
|
75d4e6266f
|
Fix the weird other reflection
|
2023-04-05 01:22:54 -05:00 |
|
|
79b8faa00f
|
fix up reflection + refraction
|
2023-04-04 23:52:12 -05:00 |
|
|
e8a5758103
|
Work on assignment 2a
|
2023-04-04 02:22:46 -05:00 |
|
|
4e550893bb
|
get the build process working
|
2023-04-03 22:02:17 -05:00 |
|
|
66ccaecd8f
|
Homework 2 builds
|
2023-04-03 02:56:41 -05:00 |
|
|
7bf1c91a99
|
wtf sphere
|
2023-04-03 02:24:38 -05:00 |
|
|
73bbd64cc0
|
got some transparency?
|
2023-04-03 02:01:51 -05:00 |
|
|
d1d7b59081
|
still having nan problems
|
2023-03-25 05:05:53 -05:00 |
|
|
da58ee9824
|
examples
|
2023-03-25 00:56:05 -05:00 |
|
|
dd83ff2c9e
|
running into some nan problems
|
2023-03-25 00:55:56 -05:00 |
|
|
c3589bdc1b
|
a
|
2023-03-24 22:50:17 -05:00 |
|
|
46dad30da9
|
fix
|
2023-03-22 19:21:35 -05:00 |
|
|
a84ee1724d
|
add assignment 1d
|
2023-03-20 16:10:01 -05:00 |
|
|
70cba6d253
|
colon skull
|
2023-03-03 16:48:58 -06:00 |
|
|
9dafc764c3
|
Add another test case for smooth rendering
|
2023-03-03 02:14:29 -06:00 |
|
|
d1da20a85f
|
Finished exam
|
2023-03-03 01:58:45 -06:00 |
|
|
a52863fe6c
|
Implement textured coordinates
|
2023-02-25 17:16:36 -06:00 |
|
|
26ddd8d236
|
Smooth shading
|
2023-02-25 16:45:53 -06:00 |
|
|
40c66154fc
|
Format
|
2023-02-25 16:29:00 -06:00 |
|
|
c254570c02
|
remove writeup and showcase
|
2023-02-25 16:28:33 -06:00 |
|
|
2fba7fcdc5
|
Add grading criteria
|
2023-02-25 16:27:39 -06:00 |
|
|
bd06d32b34
|
Draw earth texture to the sphere
|
2023-02-25 16:20:59 -06:00 |
|
|
8ab0a9d139
|
Minor refactor
|
2023-02-25 15:50:13 -06:00 |
|
|
05462fde28
|
Fix logic but + add error stuff
|
2023-02-24 05:05:41 -06:00 |
|
|
862cf9215e
|
Divide by max
|
2023-02-24 04:46:05 -06:00 |
|
|
021ba892f8
|
Slight refactor
|
2023-02-24 04:34:01 -06:00 |
|
|
a725cc2e39
|
Solved 1c sample 1
|
2023-02-24 01:50:33 -06:00 |
|
|
973e03df4d
|
Refactor with macros
|
2023-02-24 00:46:22 -06:00 |
|
|
00000540b4
|
upd
|
2023-02-20 22:25:31 -06:00 |
|
|
0000053097
|
Refactor Vector3<f64> -> Point
|
2023-02-20 22:25:17 -06:00 |
|
|
00000520f9
|
Nuke samples
|
2023-02-20 22:24:45 -06:00 |
|
|
000005105c
|
copy to assignment 1c
|
2023-02-20 22:23:55 -06:00 |
|
|
0000050087
|
Finish writeup
|
2023-02-20 22:23:40 -06:00 |
|
|
0000049059
|
Add tracing
|
2023-02-20 22:23:27 -06:00 |
|
|
00000480be
|
allow injecting flags into the make
|
2023-02-20 22:22:54 -06:00 |
|
|
0000047066
|
Add light attenuation
|
2023-02-20 22:22:35 -06:00 |
|
|
00000460ab
|
Add more to writeup
|
2023-02-20 22:22:10 -06:00 |
|
|
0000045030
|
Reimplement dot + cross
|
2023-02-20 22:21:57 -06:00 |
|
|
000004404e
|
make colors look better
|
2023-02-20 22:21:43 -06:00 |
|
|
00000430af
|
use separate handin profile
|
2023-02-20 22:21:26 -06:00 |
|
|
00000420b2
|
Soft shadows
|
2023-02-20 22:21:08 -06:00 |
|
|
0000041053
|
more stuff
|
2023-02-20 22:20:54 -06:00 |
|
|
0000040001
|
implement shadows
|
2023-02-20 22:20:33 -06:00 |
|
|
0000039063
|
get started on writeup
|
2023-02-20 22:20:13 -06:00 |
|
|
000003802c
|
add default depth cue params
|
2023-02-20 22:19:45 -06:00 |
|
|
0000037052
|
impl depth cueing
|
2023-02-20 22:19:35 -06:00 |
|
|
000003603a
|
Fix light direction
|
2023-02-20 22:18:49 -06:00 |
|